Category Archives: Spin-o-matic

Malifaux: Lelu & Lilitu


These models have interesting mutual synergies on the table, since healing or conditions that happen to one happen to the other. I tried to indicate their connectedness in color scheme, by inverting the flesh and cloth colors between the two, but given them common purple hair (which also ties into the rest of my Neverborn).

Lilitu
Lilitu

Lilitu’s model is frustrating. The chain whip is cool and all, but it’s plastic and catches on everything. I’m sure it’ll break off eventually, and in the meantime it doesn’t fit neatly in foam trays.

Lelu
Lelu

The red flesh on Lelu matches his big brother, my Mature Nephilim proxy. I’m really happy with how the red blends together. For once, the poor coverage that red paints tend to have worked in my favor.

Malifaux: Insidious Madnesses


These models are famous for having crap ton of pieces, mostly random tentacle bits that it’s hard to figure out where they should go. Well, it’s true. It also leaves a crap ton of seams in inconvenient places. Even figuring out how the models are supposed to stand on their bases was tricky.

Insidious Madness (Less Mad)
Insidious Madness (Less Mad)

This guy is the least mad of the three. He has a body plan that almost looks like more than “more tentacles!” But don’t worry, there are still plenty of random mouths and eyes to keep things exciting.

Insidious Madness (Grabby)
Insidious Madness (Grabby)

Now we’re talking, that’s a respectable random-tentacle-to-body-mass ratio. I  can imagine the mouth pulling itself open all the way down, turning inside out in the process.

Insidious Madness (Blobby)
Insidious Madness (Blobby)

This one is the weirdest of them all. Mouths exploding out of joints, a strange central blob, plus an arm holding a blade for good measure.

In game, these guys move ridiculously fast, but they fall over in a stiff breeze. That’s about what you want in a scheme runner, but I haven’t had much luck with the Wp debuffs.