Category Archives: Blitz Bowl

Blitz Bowl Beast Mode

My daughter and I were getting set up for a game of Blitz Bowl, when my younger son said he wanted to play, specifically with the Ambull from Blackstone Fortress. So we whipped up some rules to add him as a third player.

Start of game: Deploy one Borewyrm, scattered from the trap door.

After each coach’s turn, the Ambull/Borewyrm gets an activation. As a Borewyrm, roll a D6. On a 6+, grow into the Ambull. On subsequent Borewyrm activations, grow as a 5+, 4+, and so on.

If still a Borewyrm, you can move 3 squares, regardless of other models, but must end the move in their own square. Similarly, other models can move ignoring the Borewyrm, but must not end in the same square.

If transforming into the Ambull, select a 2×2 square to expand into, pushing any models or balls in the area outward. Then, make up to two square move, including next to an opponent if desired. Finally, the Ambull can take a block action against an adjacent model. The Ambull always counts as assisted, and can reroll the block dice.

If the Ambull injures a model, it carries it off, and a new Borewyrm is spawned on the trap door. If not, the Ambull can move and block again on its next activation.

The Ambull can be attacked as usual, and has a 2+ armor save (though this never came up). The Borewyrm cannot be attacked.

This mode, while far from competitive, was quite effective at keeping both kids engaged. The Borewyrm would stalk a model until popping into the Ambull and eating somebody. The turns were short and simple enough it didn’t bog things down even though it happened after every player turn. Plus, I got focused on, giving me a handicap and making the game more fun for everybody.

The Ambull’s target rarely made its armor save (Wood Elves and Skaven), so the Ambull didn’t stay on the board for very long. It might need some tweaks to keep from blocking up the board for higher armored players.

Blitz Bowl: Dwarves

The dwarves are the new half of the season 2 Blitz Bowl box (repeated humans being the disappointing other half)


The sprue in the Blitz Bowl box is a push fit variant on the existing standalone box. It still has a variant for the Trollslayer, though.

Dwarf Blitzer

I thought the Blitzer had a senior quality to him, so he gets gray hair to reflect it.

Dwarf Runner

I really focused on transitions and gradation on the armor plates for this team. I quite like the results.

As I’ve done before, the Linemen all get matching hair that’s different from the rest of the team.

I think the dwarves may be my favorite Blitz Bowl team to date, in terms of how they turned out.

Dwarf team

Blitz Bowl: Lizardmen

I let the kids each choose a Blood Bowl team to split with me, so we’d each paint up a team. Max chose Lizardmen. Here’s my side of it.

Chameleon Skink

These models are mostly painted with GW Contrast paints. It works especially well with the deep crevices of the scaly parts of the lizardmen.

The saurus blockers are big. Especially when put next to the little skinks.

The skinks get big happy eyes, like the Relicblade gilblin fishers.

Lizardman team

Blitz Bowl: Wood Elves

I let my kids each pick out a Blood Bowl team box. I would get half, and they could paint the other half, giving each of us a full Blitz Bowl team. Ruth chose Wood Elves.

Wood Elf Wardancer

Of all the teams I’ve done so far, the Wood Elves offer the most choices, with lots of extra heads and a few arm variants. Blitz Bowl doesn’t double up on models, but it’s still a nice touch.

Wood Elf Catcher

This is my first elf team for Blitz Bowl. They definitely sell as lithe compared to the humans.

Wood Elf Thrower

According to the guys at The Crush, the swirl on the top of the thrower’s head is a horn. Well I saw phooey to that, it’s hair.

The lineman all have mohawks and masks. To help match their status as “regular” players, they all have the same white hair.

I continued my trend of keeping the coin and token simple. They’re not exciting, but that’s what you get.

Blitz Bowl Wood Elves