What a Genestealer Cult without some Genestealers?
The Kill Team list building rules seem to encourage diversity in the Genestealers. You can take Scything Talons for free, along with Rending Claws. Then you can split your attacks between them.
You can also take one model with Flesh Hooks and one with an Acid Maw for free, giving further options. Sure, I’ll take free options.
I gave the acid gland the same orange as the hazard suits on the Neophytes. It doesn’t totally make sense that the organic components would match a jumpsuit, but it helps give them a unified look so I’ll take it.
My friend Sean got excited about Kill Team, and I decided to join him. Even though I wasn’t playing 40k when Genestealer Cults came out, I’ve been tempted by them from afar. The small model count of Kill Team makes it relatively easy to start something new, so here we are.
Flamers autohit in Kill Team, so I wanted to take two of them. The kit only comes with a single, so I mashed a second one from the bit box. The leader’s arms are magnetized to swap the loadout, but I decided not to bother for the shotguns. After all, I’ve got another five guys on sprue.
What fun is a wizard if you can’t animate chains out of the ground? I asked myself that very question, and answered with “not fun enough!” Thus, Soulsnare Shackles.
They’re quite simple models, although I certainly appreciate that they’re three distinct sculpts. To break it up, I added some rust colors. I’m not sure it sells as rust, but at least it brings in a bit of color.