Category Archives: Spin-o-matic

Blackstone Fortress: Firebrand

Moving on from the Dreaded Ambull, let’s get started with Escalation. This set really unlocks a lot of the other expansion content. It seems like the later boxed expansions assume you have it. It also is required for most of the contents of the Annual.

The Firebrand is the bossman for the other cultists that come in the set. He’s got a cool psychic flamer. It was an excuse for me to play with using GW Contrast paints to blend. It’s easy to get a decent effect, though you can’t really get the inverse highlighting that many suggest for flames.

Blackstone Fortress: Borewyrms

The Borewyrms are the other models in the Dreaded Ambull expansion for Blackstone Fortress. They’re basically baby Ambulls.


Especially interesting is what look like wings, suggesting that the Ambull larva can fly. But that doesn’t really have a place in the rules.

Like the Ambull, these models could fit in a fantasy setting, maybe some of the weirder monsters deep in the dungeon or baby Carrion Crawlers.

Blackstone Fortress: Ambull

As we’ve wrapped up the main campaign in Blackstone Fortress, it was time for expansions. I was late to the party, so they’re hard to find. But with some diligence, I’ve been able to find a few of them at retail prices. First up is the Ambull from the Dreaded Ambull.

The Ambull

The Ambull is larger than any of the models in the main Blackstone Fortress box. It has some neat rules, too. Other enemies will attack the Ambull, and vice versa. That gives some new opportunities to play the board against itself.

Even though Blackstone Fortress is a scifi game, the Ambull isn’t especially scifi. It would work just as well as a deep cave dweller in a fantasy setting. I’ve already talked about how I’ve used the model as a wildcard in Blitz Bowl. It’s nice to get some versatility.