Perhaps my favorite UCM unit is the Falcon. How could I avoid the Resistance equivalent, the giant helicopters known as Typhoons?
The model comes with metal rotors, which I thought might be hard to work with or bendy, but it hasn’t really been a problem. I did magnetize the rotor hub and model body so I can pack them more easily.
In the one game I’ve gotten in with the Typhoons, they did fine work. I miss the Evasion from the Falcons, but higher armor and two damage points makes up for it.
Way back at Adepticon 2016, I got to the Hawk booth too late for special edition models. I still wanted to throw them some money, and I was taking some classes on weathering techniques. I decided to put the two together, and picked up my first Resistance models, the new (at the time) Thunder Wagons.
Of course, I left them in their package for many months. Even after I actually started Resistance, these guys didn’t make the initial cut. Now, I’ve finally gotten around to them.
The rockets turned out a bit fresher looking than I had intended. The look dusty, rather than truly ancient. On the other hand, I’m not sure a really rusted out shell could be expected to fly. So maybe I can get away with declaring it intentional.
I had bought myself a second Resistance starter for theLifthawks. So while I was at it, I painted up the second set of gun wagons (in muted tones, to be distinguishable) and Kraken.
The lack of light dropships for Resistance really limits the mobility of infantry. If an objective is found, I don’t really want to dust off with a whole Lifthawk. With a drill deployed midfield, the Jackson APC can drop off the infantry underground.
I painted the body a bright off-white. The black and brown oil wash I’ve been using on resistance really dirtied it up nicely. I used the same paints I got for Team Yankee tank tracks on the side tracks of the drill. I think I might need to go back and do the same for other Resistance tracks.