Each faction gets a beast and rider. For Ludus Magnus, it’s Nero with his rider Septimus.
Nero is is a nice bulky bull. I took the easy way out and did some shading with an airbrush and highlights mostly by drybrushing.
Nero and Septimus
As my habit for Arena Rex mounts, I embedded small magnets in both beast and rider. In Nero’s case, that made it impossible to line up the reins.
Nero and Septimus (top)
But I think it’s less distracting to have not-quite-attached reins than it would be to cut them off entirely and have him just miming it. Bowstrings you can imagine, reins less so.
Nero and Septimus
The beasties in Arena Rex are some of my favorites. The Helleniki get this seahorse.
As is my tradition with the mounts, I magnetized the rider and tried to hide the magnet in the mount. This rider is kind enough to use his net as a saddle, which give a nice connection to work with.
Telesto and Dimitrios
And of course, we need Dimitrios on foot as well. I guess he’s still kind of sitting on his net.
Crassus is one of the beasts found found within the Arena Rex world. The photos don’t really show it, but it’s a massive model. Amusingly, if you take it in your cohort, after you ‘kill’ it, it becomes a living hazard. Don’t poke the bear!
As a bonus, it also comes with this secondary model. Crassus has been in the pit for some time, evidently. Perhaps a second hazard?
Sereqet is another of the beasts for Arena Rex. Like
Caho-Ta and Ladon, it can optionally have a rider. In this case, Zahra is part of the Morituri starter.
Sereqet with Zahra
Like the other mounts, I drilled and glued in a small magnet to help the rider stay in place.
I wanted a metallic green for the carapace. It came out a bit on the chalky side, but I’m generally pretty happy with it.
As a bonus, this model would work as a pretty good radscorpion for
This is Not a Test, Fallout, or other post-apoc games.