Underworlds: Steelheart’s Champions

After a Beastgrave interlude, let’s go back and fill in some Shadespire warbands.

Severin Steelheart

Steelheart’s Champions were one of the warbands included in the original Shadespire box. I joined the part too late for that, but it’s still readily available as a standalone warband box.

Angharad Brightshield

I painted them very much to match the Nightvault starter warband, Stormsire’s Cursebreakers.

Obryn the Bold

I have to admit this big chunky armor is starting to grow on me a little.

Steelheart’s Champions (group)

Underworlds: Morgwaeth’s Blade Coven

Morgwaeth’s Blade Coven is the other of the new(ish) warbands. In proper Games Workshop style, they feature giant hair.

Morgwaeth

Much like the studio paint, I used hair color to help Morgwaeth stand out as leader. She gets blue, while everybody else gets pink.

Kyrssa

Only slightly more impractical than the giant hair are the giant headpieces.

Khamyss

One downside to the Blade-Coven is how much volume the models take. Good luck fitting it in standard infantry foam.

Kyrae

I didn’t have to transition between snake and woman on Kyrae. Her armor hides all that.

Lethyr
Morgwaeth’s Blade Coven

Underworlds: Morgok’s Krushas

As the first new releases since I started playing Underworlds, I was excited to pick up and paint these guys.

Morgok

I’ve always liked the orks, but have never really gotten into them in my time in the main GW games, probably because the idea of a horde army has always turned me off (or at least my wallet and paint queue).

‘Ardskull

As a small model count skirmish game, though, Underworlds has no such problem. At only three models, this is tied for the smallest warband in Underworlds.

Thugg

They’re big and brutal. And maybe cunning?

Morgok’s Krushas

Underworlds: Grashrak’s Despoilers

The beastmen of Grashrak’s Despoilers fills a gap in my general fantasy model collection. They could fill in for all kinds of evil beasties.

Grashrak

I’m particularly pleased with how the colors turned out. The flesh is definitely purple, but still fleshy. The yellow-green to the accents is loud, but since I often paint muted, it’s a nice change of pace.

Draknar

I wanted the bases to reflect a more desolate region than Skaeth’s Wild Hunt. The woods are gray, the greens desaturated. It helps to make the colors on the figures stand out.

Grashrak’s Despoilers (group)

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