Category Archives: Spin-o-matic

Dropzone Commander: Battle Buses

One of the things I really miss with Resistance is light dropships. Battle Buses are supposed to help fill the gap, so let’s give it a whirl.

I’m not super excited about the weapons (I tend to play lite on upgrades), but I magnetized the howdahs to futureproof the models a bit.

Battle Bus (blue)
Battle Bus (blue)

I’ve seen a lot of these done up as yellow school buses. Always trying to be the special snowflake, I decided on a sherrif’s blue bus instead. For bonus fun, that would make a lot of the slats pre-existing.

Battle Bus (white)
Battle Bus (white)

I thought this bus looked like a tour bus, which around us tend to be white with a logo somewhere.

Battle Bus (con model)
Battle Bus (con model)

The con model was too cool not to leave open topped, so it gets to be armed.

Dropzone Commander: Berserkers

The Mad Max aesthetic of the Resistance is what really drew me to the faction. Berserkers are the epitome of that, at least as far as infantry go.

As usual for 10mm infantry, I’m not super pleased with how they turned out. They’re too small to effectively pick out details. I did my now-standard approach of picking a different accent color for each squad, so you can tell them apart on the table. This time it’s shoulder pads.

Malifaux: Dr Alexei Solokov (alt Joss)

This model represents my second Guilder model. Unlike Vintage Pandora, the sculpt itself is kind of underwhelming. But slap a “limited edition” label on it and I’m helpless, evidently.

Dr Alexei Solokov
Dr Alexei Solokov

Between the Coryphee, Miss Step, and now Dr Alexei, my Dark Carnival crew is be spoiled for choice for big point hitters. Now I just need more special edition little guys to fill it out.

Malifaux: Miss Step (alt Howard Langstrom)

I bought Miss Step way back at Black Friday 2014, and it’s been sitting there, waiting for more Arcanists to give me an excuse to paint it. Finally the time has come.

Miss Step (alt Howard Langstrom)
Miss Step (alt Howard Langstrom)

I copied the technique used for my last spider-person model, the somewhat beefier Colossus from Guild Ball.  By putting a foot up on a rock, it gives the model a bit of movement, although from the side it makes her look a bit off balance. When I remember to use it, the rock gives a little handle to pick up the model, too.