I actually got these models all done over two weeks ago, well before I left for Adepticon. I haven’t had a chance to take pictures until now, however. I’ve gotten a couple of games in, but I’ll talk about that in a future post.
I like the Waldgeist models because they each take a different approach on how to make a tree look humanoid. That gives them each personality, while still so clearly being the same unit. I used a flesh fine for the lighter colored wood, but with a brown wash. I think it works to give more of a living appearance.
I thought the Performer should be in boldly colored. The blue makes her stand out from the rest of the crew, but the basing brings it together, at least a little.
I wanted the Nurse to be fully swamped up, so I went with greens. The fluid in the syringe didn’t really turn out like I wanted it to.
I’m a sucker for limited editions, so when the Nightmare Edition Herald of Obliteration box was available again at Wyrd’s Black Friday sale, I knew I had to pick it up. I’m not a big fan of the clear plastics, but for only $5 more I figured I’d see if I could do anything interesting with it.
I left Tara’s freaky arm transparent, and hit it with some green washes and a bit of drybrushing. The rest was primed and painted as normal.
I struggled with what to do with Karina. Doing her left hand like this maybe isn’t very different than Tara. I considered offering to swap with a non-transparent one. In the end, I decided to use what I had. I hit the left the hand clear, then hit it with Tamiya Clear Red. The idea is to evoke the glowy magic from the art.
The Nothing Beast got primed gray for the lower body, leaving the it transparent from about the waist on up. Painting directly on the clear plastic didn’t work well, as you’d expect (paint pooling up, and tending to rub off), so a layer of Dullcote acted like a clear primer. Successive drybrushing and washes brought it up to mostly opaque, with just a but of translucency in the arms, hands, and tentacles.
Bête is the clear red version from the Black Friday sale. Waist down was left transparent, but with Dullcote and some washes to give it some depth and texture. I had kind of hoped for a smoother transition from opaque to transparent, but it didn’t really turn out.
Miss Terious is the one non-transparent model in the crew, but at least she’s a special edition. After I went painted the arm breaking out of the coffin green I remembered that it’s not some zombie breaking out, but whoever got trapped there. Oops.
The Wretches were all painted up like the Nothing Beast, although with no fully opaque priming.
Overall I think I made the transparent models work, but I’m not super excited about transparent in general. It works pretty well with Tara’s theme, and the neutral color of the plastic meant I could do interesting things to it. I’m not sure I could do the same with the pink Dreamer box, for example. The clear plastic is also harder to work with than regular gray plastic. It’s brittle, and doesn’t cut or sand as easily. Seams are harder to fill and clean up, which really shows on the Void Wretches.
I’d like to give a shout out for Element Games. I purchased the MicroArts Studios Wasteland bases from them using my winnings from being the best (and only?) newcomer in #MFXTOP. Even though it was shipped from the UK to the US, it was fast and competitively priced.
After getting badly badly poisoned by McMourning a few weeks ago, I decided I needed some condition removal, in the form of the limited edition Johana.
I originally tried to use a different blue on her shirt, centered on Marine Teal., but I didn’t like how it looked. I painted back over with the blues I’ve been using, centered on Twilight Blue. It ended up as an interesting intermediate shade. Some of the highlighting a bit loud up close, but it works well on the tabletop.
This model is also my entry in December’s #MFXTOP painting competition.
Miss Ery is the Wyrd Gencon bonus model for this year. It goes together pretty easily, and is a fairly nice model. There are some weird lines on the torso, which I think is from milling out the mold at not-quite-high-enough resolution. Hard to argue with the price, though.
I played with putting some of GW’s “technical” Blood for the Blood God” paint here. I started applying it before Dullcoting, which I realized was silly (part of makes it work is the wet/glossy texture). I just went over most of it again after applying the varnish.
I decided to go for metal for stitching as well as the claws. I thought it would make her look more menacing.
I’m still not quite sure what the tuft on the top patch is supposed to be. It doesn’t look like leaking stuffing, or anything else for that matter.