Underworlds: Mollog’s Mob

Back to Underworlds. This time, Mollog’s Mob, featuring one large troll and three little friends.

Mollog the Mighty

Mollog the Mighty is the biggest Underworlds model I’ve run into so far. He’s got a serious fungus problem.

Spiteshroom

Like most of the Underworlds warbands, I focused on using Contrast paints, with others (mostly Reaper) to highlight or for colors I don’t have.

Bat Squig

The three squigs are such silly little creatures. Why have a clear flight stand when you can have a stalagmite come up to meet you?

Stalagsquig

The Stalagsquig is the strangest. Is it living rock? Pure fungus? Who knows?

Mollog’s Mob

Fallout: Super Mutant Skirmishers

The Intitute wave brought with it boosters for the original three factions. The Skirmishers are the minions for the Super Mutants, bringing a slightly tougher and melee focused model.

Super Mutant Skirmisher (super sledge)

I’m still not super happy with my super mutant skin, but the rusty cobbled-together armor is always fun.

Super Mutant Skirmisher (wrench)

For variety, I used GW Plaguebearer contrast paint on this model’s skin. It’s a very yellow green. It works as a splash model, but I’m glad I’m not doing a full mutie force in it.

Super Mutant Skirmisher (tire iron)

Fallout: Behemoth

The Behemoth is a supersized super mutant. He’s big enough to use a fire hydrant as a club and use a grocery cart as a backpack.

Behemoth

Unlike all the rest of the Fallout line, the Behemoth didn’t come with pegs on the feet and matching holes in the included scenic base. You better believe I pinned this monster.

Behemoth (Detail)

As he should, this guy really towered above even the already large regular super mutants. I’m looking forward to getting a chance to paint the other Fallout giants.

Behemoth scale comparison

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