The Don’t Look Back core box killer model comes with a couple of head and weapon options, to let you choose your favorite horror movie villain. Hockey mask and sledgehammer for me!
I’m loosely tempted to buy another standalone for some more variety, but I think I’d be better served by exploring other modern miniatures.
Don’t Look Back first caught my eye when I was checking out Black Site Studio’s Relicblade terrain. When I saw it up for preorder at the FLGS I decided to give it a go.
DLB is a solo/coop game with a horror movie theme. The scenarios in the core box involve escaping, finding your lost friend, or just surviving.
The core box comes with 6 heroes, which is a decent selection. The models are resin and a small part count, which makes assembly fast.
I’ve played a few games now. It seems to work best when you deliberately let bad things happen. For example, if you aren’t careful when setting things up, you can largely avoid terrain (and the resulting Jump Scare rolls).
We’ve had a hard time following all the rules, especially for light. I’m not sure if that’s a rulebook problem or just that it’s still a new game.
My number one complaint for this box is that it badly needs an item deck. The rules call for rolling on a table, which is fine. But tracking inventory on a scrap of paper is for suckers. There is an “upgrade” that adds cards, but it really should just be in the box.
I originally bought this as a solo game, but it’s made it into the rotation for game night. Now I just need more trees.
The Vindictors are the only large(ish) unit on the Stormcast side of the Dominion box.
I would like to like the long spears, but they cause two major problems:
Many of them got caught on something in the box and are at least somewhat bent. I was able to fix some, but some are still kind of wonky.
They stick out a bunch, making packing them in foam a giant pain.
I’m not a huge fan of Stormcast helmets, so I made many of them bareheaded.
These guys could be fielded as two groups of five, which would mean I’d need two leaders. Only one has the extra helmet plume, but the second has the spear banner. That should be enough to clearly lead the small unit, but still visibility subordinate while joined together.