BLKOUT: Harlow 1st Reaction Force

Why not add a third faction? I painted these up quickly, using very rough gestures as highlights. It’s sloppier than usual, but still works well on the tabletop.

This time I made some effort to distinguish the individual teams. The Assault Team gets purple shoulder pads.

The Control Team has the yellow helmets.

And then the Springbok AI is robots.

Harlow 1st Reaction Force

BLKOUT: Handler Team Alpha

I picked up these handlers to give room for a little spice to the BLKOUT lists. When I bought it there wasn’t a ton of variety available within the factions yet.

Assault Handler

I decided to paint them all black, so that they stand out against the rest of their team. Maybe not realistic, but handy from a gameplay perspective.

Covert Handler
Siege Handler

I really like these angular helmets.

Handler Team Alpha

Shatterpoint: Maximum Firepower (General Veers squad)

The Veers box gives you enough stormtroopers to really stack up their benefits.

General Veers

Most of my Shatterpoint bases have been pretty uniform, which helps for the mix-and-match nature of the list building.

Snowtrooper Lieutenant

But I had some fun with these snowtroopers. There’s snow, of course.

But I also gave the concrete more of a blue tint, to help sell it as frozen over.

Maximum Firepower (General Veers squad)

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