Dark Eldar: Scourges

I painted these Scourges in May, before the new Dark Eldar codex was released.  I wasn’t sure how much I’d use them (and they didn’t too well in the one Kill Team game I took them to….), but they sure are nice looking models.

Scourge

I magnetize the shoulder joints of all my Dark Eldar infantry.  This lets me swap out equipment without trying to figure out who the special weapons guy is.  It also lets me have an armory of blasters, heat lances, splinter rifles, dark lances, and whatever else, ready to go on whichever unit.  The weapons in the pictures were just thrown on randomly.

Scourge

The legs on these guys really sell the whole flying around concept.

Scourge

I like how the fluids in the vials on the backs came out.  I was pretty worried about them, but I think it works pretty well.  These particular arms, though, aren’t quite so nice.

Scourge

The huge wings makes transporting these guys a pain.  For the next unit, I may try to put magnets on the wings, although then I worry that they flop around the table.

Scourge

Updated July 2019 with improved images

Malifaux: Johana


After getting badly badly poisoned by McMourning a few weeks ago, I decided I needed some condition removal, in the form of the limited edition Johana.

Johana
Johana

I originally tried to use a different blue on her shirt, centered on Marine Teal., but I didn’t like how it looked.  I painted back over with the blues I’ve been using, centered on Twilight Blue.  It ended up as an interesting intermediate shade. Some of the highlighting a bit loud up close, but it works well on the tabletop.

Johana (detail)
Johana (detail)

This model is also my entry in December’s #MFXTOP painting competition.

Updated October 2016 with improved images.

Eldar: Wave Serpent

Naturally, the Guardians needed something to ride around in.  I painted this model months ago, but haven’t had the chance to show it off much.

Wave Serpent (right)
Wave Serpent (right)

It doesn’t totally come across in the pictures, but I think the shading I did with the airbrush worked pretty well on this model.  It’s subtle, but it helps to keep the model from looking too flat.

Wave Serpent (front)
Wave Serpent (front)

The weapons are, as usual, magnetized.  The shuriken cannon/catapult was kind of a pain, since it’s designed to pop onto a pivot point, the magnet needs to be on the inside of the U.  I ended up cutting it with a razorsaw, putting in the magnet, and gluing it back together.  The seam is behind and under, so I didn’t worry too much about the seam being a little visible.

Wave Serpent (rear)
Wave Serpent (rear)

While priming and airbrushing I just attached the top hull with blue tack.  This let me do the shading with the natural shadows of the model, but still easily get to the engines without spoiling the orange.

Wave Serpent (left)
Wave Serpent (left)

Malifaux: Terror Tots


My Jakob Lynch crew has a decided lack of cheap models — the only model less than 7 stones is Mr Tannen, and he’s kind of a specialty piece.  These Terror Tots give me more options.

Terror Tot (wolverine)
Terror Tot (wolverine)

I went for a base color of Reaper’s Imperial Purple, a highlight of Amethyst purple, and wash of Secret Weapon Amethyst.  The armbands are the Midnight Blue, Twilight Blue, and Snow Shadow triad, which I’ve been using across the Neverborn.  The hooves, loincloth, horns, and teeth are all variations on Bone Shadow/Aged Bone/Bone Highlight, washed with SW Sepia Brown.

Terror Tot (punch daggers)
Terror Tot (punch daggers)

Looking at the pictures, the eyes don’t pop nearly enough.  I’ll probably go back and try to bring them out a bit more.  I like the highlighting I’ve got on the hooves, face, and armbands, though.

Terror Tot (arm blade)
Terror Tot (arm blade)

I think these demon babies will make a nice addition to my crew.

Updated October 2016 with improved images.

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