The Institute are the boogeyman of the wasteland in Fallout 4. Now they can do the same on the tabletop.
Gen 1 Synths
The Institute has an army of synths, humanoid robots with varying amounts of human appearance and personality. Gen 1 are the weakest, essentially acting like zombies.
Gen 2 Synths
Gen 2 are still unlikely to pass as human, but are closer. Both of these specimens have seen better days.
Courser
The Courser is a gen 3, a terminator sent out to take care of rogue elements. They have stealth and teleportation. What fun!
Institute Scientist
The Scientist is an actual human. At least probably. Protect them as they go about doing sciency things.
These turrets skirt the line between terrain and regular models.
Laser turret (brown)
The pack comes with a pair of laser and a pair of machine gun turrets. The laser turrets don’t do much for me, but the machine gun ones are just so cute.
Laser turret (green)
Unfortunately the pairs are identical, including the scenic base. The machine gun ones have a ton of shell casings. Although that’s appropriate, it makes it harder to swap them. Fortunately, the tripods are equilateral triangles, so you can easily rotate to add a bit of variety.
Machine gun turret (brown)
The tripods and bodies are separate pieces, with a peg. I drilled them out and put in magnets, so they can be rotated.
The other warband from the original Shadespire box is Garrek’s Reavers.
Arnulf
I went with a variety of skin tones for these half-naked men. Arnulf is GW Contrast Darkoath Flesh, which is one of the thin style of contrast paints.
Blooded Saek
Blooded Saek is based on the Reaper Tanned Skins, my most standard of tones.
Garrek Gorebeard
Garrek Gorebeard (a GW character name if I ever heard one) is Reaper Fair Skin, because why not have a pasty white leader?
Karsus the Chained
Karsus and Targor are repeats, so there’s at least some consistency across the warband.
Targor
The hair is Secret Weapon rubbers, which ends up as a greenish gray. I like using them for grays that have some color to them, when I’m tired of the blues in Reaper Blue Liner.
The Eyes of the Nine is a warband of Tzeentch, a flavor of demonhood I haven’t had much experience with. They’re more strange than monstrous. As usual, Underworlds gives a nice tour of the faction.
Vortemis the All-seeing
Vortemis has just one wing, which seems less than entirely useful. Still, it gave a chance to play a bit with blending.
K’charik
The armor is the same color as I used on my Blitz Bowl dwarves. I tried to repeat the blending, but wasn’t fully successful.
Narvia
Turosh
Every daemonic force needs some humans to help out now and again.