Category Archives: Malifaux

Malifaux: Scheme and Brilliance Cloud Markers plus Celesticon Recap


These markers are the final models I wanted to get done ahead of Celesticon.  All told, I was able to bring a fully painted 50 soulstone crew with painted markers to my first non-demo Malifaux game.

Scheme markers
Scheme markers

These are pretty simple scheme markers.  They are Armskeeper resin crystal put on 30mm bases, with a little sand and grit to fill out the base.  These should be nice faction-neutral markers, with different colors to potentially indicate different things.

Scheme markers (all)
Scheme markers (all)

The package came with 12 crystals, which I think should be plenty.

Brilliance clouds
Brilliance clouds

The Illuminated have a power to leave 30mm Brilliance Cloud markers behind.  I decided to make specific markers for them, since I expect to focus on Lynch for a while.  It also gave me an excuse to play with Armorcast cinematic effects.

As for the casual play event itself, I was paired up with Steve, who has been playing for a few weeks and brought Ramos.  I had fun, but I got smashed pretty badly.

I was pretty comfortable with the basic mechanics, though I had a difficult time remembering all the things my crew could do.  By the end of the game, I was getting a lot more comfortable with it, although I still don’t think I’ll be able to combo too well.  Steve had come with a handy cheat sheet, with suggestions of combos, and powers he could get off with certain cards in his hand, etc.

I think I need to try to get in a few games learning each model before adding new ones to the mix.

I’m looking forward to playing more.  I’m confident that the next game will go smoother.

Updated October 2016 with improved images.

Malifaux: Beckoners


The Beckoners are the second set of models I wanted to get done before Celesticon.

I decided to switch the skin tones from the official art for these models, just to be different.  This turns out to have been a mistake.  During the game, I had to be really careful I was marking the right stat card.

Beckoner (bending)
Beckoner (bending)

I’m pretty happy with this model, although it was a pain to pin the tiny feet to the base.  A bit of CA glue on the cane added another contact point.

Beckoner (bending, detail)
Beckoner (bending, detail)

I think these eyes turned out pretty well, although the skin is somewhat uneven.

Beckoner (standing)
Beckoner (standing)

The garter straps on this model didn’t turn out very well, although I’m not quite sure why.  Maybe it’s just too many colors (the dark blue boots, ret corset, purple stockings, and dark purple bottom) to look good together.

Beckoner (standing, detail)
Beckoner (standing, detail)

These eyes didn’t turn out nearly as neatly as the leaning Beckoner, but it still looks pretty good from two feet away.

Updated October 2016 with improved images.

Malifaux: Mr. Tannen


I wanted to round out the Jakob Lynch crew I started for the painting contest in time for the Celesticon causual play Malifaux event on Friday night.  My Gencon Wyrd order came last Tuesday, which gave me three days assemble, prime, and paint.

First up is Mr. Tannen.

Mr Tannen
Mr Tannen

Tannen’s jacket is the same blue as Lynch.  I like that they fit together, although it might be a bit too much.  Mr. Graves will definitely get a different color.

I was surprised when I opened the package to see two options for the arm behind his back: one with a knife and one with a card.  Since I’ve only ever seen the knife, I decided to go with the card.

Mr Tannen (detail)
Mr Tannen (detail)

I knew from the Wyrd forums that the Crossroads book lists an incorrect cost (5 soulstones) for Mr. Tannen.  The card included in the box had the correct one (6), but the card in the wave 2 arsenal deck is wrong (5).

Updated October 2016 with improved images.

Malifaux: Dark Debts


I’ve been eyeing Malifaux for a while.  The models are cool and different from the 40k stuff I’ve been spending so much time with.  The rules seem interesting, too, although I’ve only played one demo game.

When Wyrd announced a summer painting contest, I decided that would give me an excuse to pick up a crew and paint it up.  I went with the Dark Debts set, lead by Jakob Lynch.  It seems like a well-supported crew in plastic, and I’m intrigued by the hand manipulation rules he has.

Dark Debts
Dark Debts

Here’s the full crew.  I like that the three Illuminated are very distinct models, although it does mean that repeats will stand out.

Jakob Lynch
Jakob Lynch

Jakob was my entry into the painting contest.  His coat and pants match the blue that I’m using for the Brilliance energy stuff throughout the rest of the crew.  The purple will probably tie into other Neverborn models, if I end up doing more.

Hungering Darkness
Hungering Darkness

This model doesn’t seem to get a lot of love on the internet, but I think he’s kind of cool.  He did have nasty seam lines though, right down the middle.   Some green stuff hid the worst of it, but I didn’t get the inside of his mouth.

I put some Secret Weapon Realistic Water in the opening of his esophagus and coating his teeth, and then hit the rest of the mouth and eyes with Future.  It’s fairly subtle, and doesn’t really come through in the picture, but I figure such a big mouth ought to look wet.

I wanted to bring some of the purple in, and picked a few places to put it on.  I think I went too heavy on it on this model though.

Illuminated (floaty)
Illuminated (floaty)

I’m pretty happy with this guy.  The festering Brilliance infection on his shoulder is done with a big of the blue in the middle, then covering a slightly larger area with purple wash.  I think it makes a nice transition.

I hit the monster guy with some purple, but with a softer touch than Hungering Darkness.  I like it a lot better here.

Illuminated (squatting)
Illuminated (squatting)

This picture probably shows the basing the best.  I cut out a circle of balsa wood about the same size as the inset area of the base.  I then cut it into strips along the grain of the wood, and then shorter planks on every other strip.  I sanded down each a bit to clean up the edges (although a bit too much on some of the models), and glued them down in place.  Once the glue was dry, I pressed into the ends of each plank with a small embossing tool, to simulate nails being hammered in.

I’m really happy with how these look (at least the ones without huge gaps), although it remains to be seen how well they’ll take the abuse of being gaming models.  Balsa’s pretty soft, and I’m worried that it might get banged up easily.

Illuminated (jaws)
Illuminated (jaws)

I’m happy with this Illuminated’s dress, although less so with the drooping jaws.  There’s no transition between the flesh and the blue, so it’s just like oversized sideburns or something.  I should have done the tops of the jaws with flesh, then with purple wash, like the shoulder infection on the first guy.

The kit comes with an alternate  upper body of this model, so I may try to find a set of legs from something to make another.

All in all, a very fun side project.  I only play with painted models, so now, when I find some time, I can actually play a game.

Updated October 2016 with improved images.