This Stalker (and Hunter) is the second tank I finished in time for last week’s Inquisition event. It’s the new anti-flyer tank added in the 6th edition Space Marines codex from last year. I guess this isn’t really a new kit anymore, but I still haven’t seen one in the wild.
I went a lot heavier on the Secret Weapon weathering powders on this model than I did on the Land Speeder. On this one, I started with the darkest earth tone I have (Dark Earth), covering maybe 60% of the area along the bottom that I imagined would be dirty. Then I went lighter and covered the remaining 25% and 15% (plus overlap) with progressively lighter tones (Terracotta and Dark Yellow). I think it worked pretty well.
I also put on some Exhaust Blast around the smokestacks. I think I should have applied it to a smaller area. There’s also a touch of Exhaust Black applied to the end of the gun muzzles, which I think turned out well.
I used Secret Weapon’s fixer, dabbing it over the parts that I applied powders. It then spreads itself out. It did leave quite a bit of a sheen as tide marks, since I didn’t cover the full model. I hit the whole thing with dullcote after, though, which pulled this back pretty well.
I tend to try to make all the stuff out of the box. This gives me lots of options, although it does keep stuff from making it into the bits box. I don’t really intend to play this as a Hunter much, but I do love how the lenses turned out.
Of course, since I had just finished this, I had to shoehorn it into the games I played on the weekend. In the first, I was one of two players attempting to rescue a Inquisitor which had been taken hostage. The defender got a bunch of fortifications (two bastions, an aegis line with two quad guns, and a couple of bunkers). That left little room for flyers.
The Hunter/Stalker doesn’t have Interceptor, so it can only fire at full BS at flyers and skimmers. Fortunately, I knew the defender was playing Eldar, so I figured he’d probably have a couple skimmers. Unfortunately (for the Stalker), the one Fire Prism on the field was destroyed before I had a chance to shoot. It spent the rest of the game taking BS1 potshots at random units.
Updated September 2018 with improved images.