Schedules change, and now the regular Crisis Protocol game night works better. So I guess I need more.
And why not return to the game with a new faction? Guardians are neat. Let’s do that.
Who doesn’t love a giant stompy robot?
I think these are actually out of production, but these mechs for BLKOUT are pretty neat. They’ve got a lot of posability, which is nice, but also means you have to figure out a pose. I added some broken bits of concrete slab to the base to keep it from being too boring.
Why not add a third faction? I painted these up quickly, using very rough gestures as highlights. It’s sloppier than usual, but still works well on the tabletop.
This time I made some effort to distinguish the individual teams. The Assault Team gets purple shoulder pads.
The Control Team has the yellow helmets.
And then the Springbok AI is robots.
I picked up these handlers to give room for a little spice to the BLKOUT lists. When I bought it there wasn’t a ton of variety available within the factions yet.
I decided to paint them all black, so that they stand out against the rest of their team. Maybe not realistic, but handy from a gameplay perspective.
I really like these angular helmets.