Category Archives: Terrain

Shatterpoint: High Ground terrain

The High Ground set is one of two initial Shatterpoint terrain sets. Like the Take Cover set, it includes some pieces from the core box, and some unique.

Array

The Array is the tallest piece, and adds a lot of dimension to the table. It also has two ladders built in. The platforms have notches for gantries to rest securely in.

The towers are repeats from the core set. I put one antenna array at the lower level to be a little distinct. There are also gantries repeated, but they aren’t very interesting to look at.

Bird

And of course, the mascot. For this box, it’s this bird thing.

Shatterpoint: Core Set Terrain

No miniatures game is complete without terrain. Shatterpoint has its particular flavor, with lots of gantries between buildings.

The gantries are quite nice, as they have a few subtle pegs that help keep them together.

I dirtied them up with oil washes, which make for nice streaks. To add some extra spice, I added graffiti decals and propaganda posters from a variety of scifi franchises. The posters are just printed out on regular paper, glued on, and then smudged with foam swabs with oil paints leftover from the cleaning up the oil wash.

My hope is that these can work for Shatterpoint, but wouldn’t be out of place in any other scifi or even near-modern game.

Shatterpoint: Take Cover rocks

Every game needs terrain. Shatterpoint has some specific ideas about it, and comes with a good amount in the box, but there are also a couple of separate terrain kits. These rocks are from the Take Cover kit.

Rocks (big)

It includes a pair of large rocks, and a pair of much smaller rocks. They are identical, as the sprue is repeated.

Rocks (small)

I tried to paint them in a fairly neutral way, so it could belong on a lot of different types of boards; a forest, a desert, a city, etc.