These two blisters from TTCombat expand my selection of post-apoc scatter terrain.
TTCombat Furniture
These pieces let me explore a couple of new-to-me techniques. I’ve long used (on these and other pieces) sponge chipping for rust. On the couches I used a sponge for dirt.
TTCombat Vending Machines
I also used AK weathering pencils, especially for rain streaks. It ended up almost invisible, but adds a hard-to-define authenticity to the terrain.
Along with Wreck Age models and terrain, I picked up some post-apoc terrain from Crooked Dice, the makers of 7TV, at Adepticon.
It’s a nice mix of fairly generic signage, although I wish I had picked up some walls to go with the gate. Maybe next year.
The pieces themselves are nicely detailed resin. All the signs came with a variety of different signs to put on the post.
Painting post-apoc terrain is a ton of fun, since the messier it looks the better. The only risk is letting things get too dark, like the lettering on the gate.
From time to time I’ll reach into the hobby vault to feature models painted before I started this blog.
I bought most of these bikes on an impulse back in the third edition timeline, though they didn’t see paint until around 2012. I never could quite pull the trigger on the dollar cost of an all-bike army, although I lusted after one.
I only had one attack bike from the olden days, with a metal sidecar. The other two were bought around when I painted them and are the newer all-plastic kits. Actually, that’s lie. I have an all-metal Rogue Trader era attack bike around somewhere.
The bikes are the last of my Ultramarines to get posted. It’s been a long road to get through them all. Next up will be my Dark Eldar.
Also from the Wreck Age booth at Adepticon I scored this set of five resin barriers for a nice price. Scatter terrain like this is useful to spice up any board.