I actually got these models all done over two weeks ago, well before I left for Adepticon. I haven’t had a chance to take pictures until now, however. I’ve gotten a couple of games in, but I’ll talk about that in a future post.
I like the Waldgeist models because they each take a different approach on how to make a tree look humanoid. That gives them each personality, while still so clearly being the same unit. I used a flesh fine for the lighter colored wood, but with a brown wash. I think it works to give more of a living appearance.
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I thought the Performer should be in boldly colored. The blue makes her stand out from the rest of the crew, but the basing brings it together, at least a little.
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I wanted the Nurse to be fully swamped up, so I went with greens. The fluid in the syringe didn’t really turn out like I wanted it to.
Updated October 2016 with improved images.