All posts by Lucas the Beard

Blackstone Fortress: Firebrand

Moving on from the Dreaded Ambull, let’s get started with Escalation. This set really unlocks a lot of the other expansion content. It seems like the later boxed expansions assume you have it. It also is required for most of the contents of the Annual.

The Firebrand is the bossman for the other cultists that come in the set. He’s got a cool psychic flamer. It was an excuse for me to play with using GW Contrast paints to blend. It’s easy to get a decent effect, though you can’t really get the inverse highlighting that many suggest for flames.

Blackstone Fortress: Borewyrms

The Borewyrms are the other models in the Dreaded Ambull expansion for Blackstone Fortress. They’re basically baby Ambulls.

Borewyrms

Especially interesting is what look like wings, suggesting that the Ambull larva can fly. But that doesn’t really have a place in the rules.

Like the Ambull, these models could fit in a fantasy setting, maybe some of the weirder monsters deep in the dungeon or baby Carrion Crawlers.

Blackstone Fortress: Ambull

As we’ve wrapped up the main campaign in Blackstone Fortress, it was time for expansions. I was late to the party, so they’re hard to find. But with some diligence, I’ve been able to find a few of them at retail prices. First up is the Ambull from the Dreaded Ambull.

The Ambull

The Ambull is larger than any of the models in the main Blackstone Fortress box. It has some neat rules, too. Other enemies will attack the Ambull, and vice versa. That gives some new opportunities to play the board against itself.

Even though Blackstone Fortress is a scifi game, the Ambull isn’t especially scifi. It would work just as well as a deep cave dweller in a fantasy setting. I’ve already talked about how I’ve used the model as a wildcard in Blitz Bowl. It’s nice to get some versatility.

Underworlds: Grymwatch

Underworlds continues to be a bunch of fun bite-sized hobby projects. This one is the Grymwatch, the undead warband from the Beastgrave cycle.

Duke Crackmarrow

The summoning mechanic here is different from the Sepulchral Guard back in the first year. Instead of needing to spend an activation to return dead models to the board, Duke Crackmarrow gets to call one for free at the start of each turn, arriving at a board edge.

There’s a fun mix of ghouls in the warband, doing nasty things with the remains of their enemies.

Valreek the Tracker

I’m not quite sure how one impales a skull on back hair, but I believe in Valreek.

Duke’s Harriers

Also, giant bats!

Grymwatch